Tornado

$ Tornado 1.1.0

Код:
{
  "Version": "1.0.0",
  "Maximum Number Of Active Tornadoes": 2,
  "Tornado Duration Seconds": 90.0,
  "Enable Automatic Tornado Spawns": false,
  "Time Between Automatic Spawns": 900.0,
  "Tornado Travel Speed": 12.0,
  "Wander Step Distance": 60.0,
  "Terrain Height Lookahead": 8.0,
  "Height Follow Smooth Time Seconds": 0.6,
  "Maximum Vertical Movement Speed": 10.0,
  "Funnel Center Height Above Ground": 5.0,
  "Number Of Funnel Rings": 16,
  "Spacing Between Rings": 7.0,
  "Funnel Throat Radius (bottom)": 1.25,
  "Funnel Mouth Radius (top)": 32.0,
  "Spiral Offset Between Rings": 12.0,
  "Ring Spin Speed": 90.0,
  "Orbiting Projectiles Per Ring": 4,
  "Orbiting Projectile Speed": 12.0,
  "Rocket Vertical Travel Time Seconds": 12.0,
  "Strike Search Radius": 90.0,
  "Seconds Between Rocket Strikes": 2.0,
  "Base Strike Explosion Damage": 500.0,
  "Strike Explosion Radius": 4.0,
  "Damage Players": false,
  "Damage Buildings": true,
  "Damage Deployables": true,
  "Orbiting Projectile Prefab Path": "assets/prefabs/ammo/rocket/rocket_basic.prefab",
  "Strike Explosion FX Prefab": "assets/prefabs/npc/m2bradley/effects/bradley_explosion.prefab",
  "Storm Weather": {
    "Enabled": true,
    "Reset After Last Tornado Ends": true,
    "Preset": "Storm",
    "Transition Seconds": 1.5,
    "Rain": 0.95,
    "Fog": 0.75,
    "Wind": 0.9,
    "Thunder": 0.8,
    "Cloud Coverage": 1.0,
    "Cloud Opacity": 1.0,
    "Cloud Brightness": 0.35,
    "Cloud Sharpness": 0.6,
    "Cloud Scattering": 0.5,
    "Cloud Attenuation": 0.7,
    "Cloud Size": 0.8,
    "Cloud Coloring": 0.35,
    "Atmosphere Rayleigh": 1.0,
    "Atmosphere Mie": 1.2,
    "Atmosphere Brightness": 0.35,
    "Atmosphere Contrast": 1.15,
    "Atmosphere Directionality": 0.85,
    "Wetness Rain": -1.0,
    "Wetness Snow": -1.0
  }
}